EM:P Meowmine
DARK 2

EM:P Meowmine

  • ATK:
  • 800

  • DEF:
  • 0

  • View:
  • 4750




If a Link Monster is on the field or in either GY, you can Special Summon this card (from your hand). You can only Special Summon "EM:P Meowmine" once per turn this way. If a Link-2 monster you control is sent to the GY or banished face-up (except during the Damage Step): You can banish this card from your GY (if it was there when the monster was sent or banished) or hand (even if not), then target 1 card your opponent controls; return it to the hand. You can only use this effect of "EM:P Meowmine" once per turn.




 
 
AI Power Analysis
ExtenderConfidence: Medium
55± 8/ 100
Power Score
Intrinsic 54
Deck 56

EM:P Meowmine — Power Evaluation

Final Score: 55 ± 8 · Confidence: Medium

  • Intrinsic: 54 · Deck: 56 · Meta: provisional
  • Primary role: Extender · Secondary: Hand trap

Why it scores here

EM:P Meowmine is a Level 2 800-ATK body that can be Special Summoned from hand only while a Link monster is on the field or in either graveyard, and its second effect banishes itself from hand or graveyard to return one opponent card to hand when a Link-2 monster you control goes to the GY or is banished. Its score comes from reliable access to a Level 2 material body and a soft bounce, not from its 800 ATK. The card produces no card advantage and no recorded combo conversion, so those axes stay low to moderate.

Axis scores

Axis Score Evidence
Accessibility 55 Hand Special Summon needs a Link monster on field or in either GY, a common condition in this format; no searcher or combo starts are recorded (inferred).
Combo & Conversion 35 Text gives one body plus an optional bounce, and combos_evidence has zero boards, so conversion is text-only inference (inferred).
Resource Economy 45 Hand Summon is free and the bounce is tempo rather than card advantage; banishing itself as a cost is a small loss (verified).
Effect & Interaction 45 Bounces one opponent card, but only after a Link-2 monster goes to the GY or is banished, once per turn (verified).
Material Utility 60 Level 2 DARK Cyberse body remains a monster when its effects are negated, so it still works as material (inferred).
Resilience & Flexibility 60 Works from hand and GY and can activate from hand, giving multi-zone access; the bounce still needs a Link-2 trigger (inferred).
Deck-Building Efficiency 65 Single-copy main-deck card with no garnet or lock; 400 of 400 sampled decks run it at 1.11 copies on average (observed).

Calculation

Weight profile: 0.7 Extender + 0.3 Hand trap. Intrinsic ≈ 54, Deck ≈ 56, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Level 2 body is a clean material and survives negation
  • Hand Special Summon adds a body without a searcher
  • Cheap to run: one copy, no garnet, splashable

Weaknesses

  • Hand Summon needs a Link monster on field or in GY
  • Bounce only fires on a Link-2 leaving the field
  • Only one card returned per trigger, and the body is 800 ATK

Counters / choke points

  • Negating or banishing the Link monster that enables the hand Summon
  • Opponent interaction that removes the Link-2 before the bounce can resolve

Best use

Link-enabled hand body and Link-2 response bounce. Decks: Code Talker, Evil Twin, Spright, Maliss. Suggested copies: 1.

Evidence & gaps

  • Verified: Hand Special Summon needs a Link monster on field or in either GY, once per turn; Bounce effect needs a Link-2 you control sent to GY or banished face-up, banish cost from GY or hand, once per turn; Single copy per deck on average 1.11 across the 400-deck sample
  • Observed: Top partner Ash Blossom & Joyous Spring appears in 96.2 percent of sampled decks; Code Talker usage_statistics shows 100 percent inclusion at 1 typical copy; Sampled decks span 52 archetypes
  • Inferred: Level 2 body is a usable Rank 2 Xyz and Level 2 material; Access depends on Link presence and is reasonable in current Link-heavy formats; Bounce acts as a soft response rather than a removal
  • Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no banlist token, assumed 3 copies (unlimited) decks sample is filtered to decks already containing the card, so 400 of 400 running it is not an inclusion rate











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